^EŽOš –³‘o‚Q –Ò«“` Shin Sangoku Musou 2 Moushouden Hardest Difficulty Complete Enemy Drop List Version 1.00 (11.6.02) Written by –³“ñ@”E Muni Shinobu (muni_shinobu@yahoo.com) HARDEST DIFFICULTY COMPLETE ENEMY DROP LIST * This list is based on Free Mode Hardest Difficulty (Å‹). * Enemy generals might drop different things in Musou Mode. * Total Defense is the combined sum of enemy generals and entry point captains. * Total Weapons and Items do not include weapons and items in wooden boxes. ** Usually the Attack+ and Defense+ are the same in Hard Difficulty and Hardest Difficulty. ** Usually the Attack+ and Defense+ are 1/2 in Normal Difficulty and below. *** I had contemplated translating all the names, but since there are too many names that I do not know how to pronounce in Chinese, nor how to romanize and spell in English, and since also listing translations will result in a more complicated format of the document, I decided against it. ------------------------------------------------------------------------ y“ð“ì‚Ìí‚¢z [Battle of Ru Nan] ‰©‹Ð“} Scenario (‰©‹Ð“} vs “¢”°ŒR) Total Attack = +11 Total Defense = +17 Total Weapons = 5 Total Items = 5 ‰½i@@@Attack +1 @ç¾–õ @ Item Pouch ‘‚‘€@@@Defense +4 @‰ÄŒò“Õ@Attack +2 @‰ÄŒò•£@Attack +2 @«back-up troop @‘‚m@@Weapon Chest @‘‚^@@Weapon Chest ‘·Œ˜@@@Defenst +4 @‰©ŠW@@Attack +2 @’ö•@@Weapon Chest @ŠØ“–@@Weapon Chest —«”õ@@@Defense +4 @ŠÖ‰H@@Attack +2 @’£”ò@@Attack +2 —«à@@@Item Pouch @’£’´@@Item Pouch c•á“@@Item Pouch Žé™M@@@Weapon Chest @œIA@@Item Pouch Entry Point@Defense +1 (x5) “ì”ØŒR Scenario (“ì”ØŒR vs ˜A‡ŒR) Total Attack = +22 Total Defense = +30 Total Weapons = 5 Total Items = 5 ”Š‹—º@@Defense +8 @”næŒ@@Item Pouch @œ@‰»@@Attack +1 @’£—ƒ@@Item Pouch Ži”nœò@@Defense +8 @Ži”nº@Attack +1 Žüàï@@@Defense +8 @”Š‹àõ@Defense +1 @’š•ò@@Item Chest ‘‚‘€@@@Attack +8 @‘‚^@@Weapon Chest @‘·—ç@@Attack +1 @‹–ƒ`ƒ‡@Item Pouch ”n‘Ð@@@Attack +2 @‰¤•½@@Attack +1 ™·@@@Weapon Chest @ŽéŠº@@Item Pouch ‘‚‹x@@@Weapon Chest @–ž’ž@@Weapon Chest @æÉçœ@@Item Pouch «after player approach ”Š‹—º at the center of map ˜C•z@@@Attack +8 Entry Point@Defense +1 (x5) ------------------------------------------------------------------------ yŒÕ˜SŠÖ‚Ìí‚¢z [Battle of Hu Lao Gate] “Ÿ‘ìŒR Scenario (“Ÿ‘ìŒR vs ˜A‡ŒR) Total Attack = +12 Total Defense = +17 Total Weapons = 3 Total Items = 3 åÍÐ@@@Defense +2 @•¶X@@Item Pouch ‘‚‘€@@@Defense +2 @‰ÄŒò“Õ@Attack +4 @‘‚m@@Weapon Chest @‘‚^@@Item Pouch ‘·Œ˜@@@Defense +2 @’ö•@@Item Pouch @ŠØ“–@@Weapon Chest —«”õ@@@Defense +2 @ŠÖ‰H@@Attack +4 @’£”ò@@Attack +4 Œö‘·ƒTƒ“@Defense +1 åÍp@@@Defense +1 «if player enter the Northwestern mountain path when åÍÐ is still alive Šç—Ç@@@Weapon Chest Entry Point@Defense +1 (x7) ˜A‡ŒR Scenario (˜A‡ŒR vs “Ÿ‘ìŒR) Total Attack = +11 Total Defense = +14 Total Weapons = 3 Total Items = 3 “Ÿ‘ì@@@n/a @—›Žò@@Item Pouch @—›–Ö@@Item Pouch ˜C•z@@@Attack +4 @’£—É@@Attack +4 @‚‡@@Weapon Chest æ¸ä@@@Defense +4 ‰Ø—Y@@@Weapon Chest @™‰h@@Item Pouch æÉƒN@@@Defense +2 @‰¤•û@@Defense +1 «after ally troop reach map Southeast area —›ƒJƒN@@Weapon Chest @ŒÓçf@@Attack +1 ŠsƒV@@@Attack +2 @æâ›¨@@Defense +! Entry Point@Defense +1 (x6) “ì”ØŒR Scenario (“ì”ØŒR vs “Ÿ‘ìŒR) Total Attack = +22 Total Defense = +29 Total Weapons = 2 Total Items = 2 “Ÿ‘ì@@@Defense +8 @—›–Ö@@Attack +2 æ¸ä@@@Defense +8 ˜C•z@@@Attack +8 @‚‡@@Attack +2 ’£—É@@@Defense +4 ™‰h@@@Attack +4 ‰Ø—Y@@@Weapon Chest —›ƒJƒN@@Attack +4 @ŒÓçf@@Attack +2 ŠsƒV@@@Item Pouch æÉƒN@@@Weapon Chest —›Žò@@@Item Pouch Entry Point@Defense +1 (x9) ------------------------------------------------------------------------ y—«•\ŠïPíz [Surprise Attack of Liu Biao] ‰©‹Ð“} Scenario (‰©‹Ð“} vs “¢”°ŒR) Total Attack = +12 Total Defense = +21 Total Weapons = 0 Total Items = 1 ‘·Œ˜@@@Defense +8 @ŠØ“–@@Attack +2 —«•\@@@Defense +8 ‘·ô@@@Attack +4 ‰©ŠW@@@Attack +4 ‘勪@@@Item Pouch «after reaching map South area ƒJƒC—Ç@@Attack +2 Entry Point@Defense +1 (x5) ------------------------------------------------------------------------ yˆ¶é‚Ìí‚¢z [Battle of Wan Castle] “Ÿ‘ìŒR Scenario (“Ÿ‘ìŒR vs ˜A‡ŒR) Total Attack = +12 Total Defense = +19 Total Weapons = 2 Total Items = 1 ’£J@@@Defense +8 @æÉƒN@@Item Pouch —«”õ@@@Defense +8 æâ‰_@@@Weapon Chest ŠÖ‰H@@@Attack +8 ’£”ò@@@Attack +4 ŒÓŽÔŽ™@@Weapon Chest Entry Point@Defense +1 (x3) ------------------------------------------------------------------------ yŒàŒSU—ªíz [Strategic Battle of Wu County] “ì”ØŒR Scenario (“ì”ØŒR vs “¢”°ŒR) Total Attack = +12 Total Defense = +12 Total Weapons = 3 Total Items = 2 ”Š‹—º@@n/a @”næŒ@@Attack +2 @œ@‰»@@Attack +2 —¤‘»@@@Defense +8 @ŽéŠº@@Attack +2 ŠÃ”J@@@Weapon Chest @™·@@Attack +2 @”Š‹àõ@Item Pouch ˜C–Ö@@@Weapon Chest @‘S‘Ž@@Attack +2 «after reaching map Southwest area ‘¾ŽjŽœ@@Weapon Chest @ŠØ“–@@Attack +2 @Ó‹Ô@@Item Pouch Entry Point@Defense +1 (x4) ------------------------------------------------------------------------ yН“n‚Ìí‚¢z [Battle of Guan Du] “Ÿ‘ìŒR Scenario (“Ÿ‘ìŒR vs ‘‚‘€ŒR) Total Attack = +22 Total Defense = +22 Total Weapons = 3 Total Items = 3 ‘‚‘€@@@n/a @—›“T@@Attack +2 @’öƒCƒN@Defense +2 ‰ÄŒò“Õ@@Attack +8 @䤿@@Defense +2 @ŽjŸÐ@@Weapon Chest ‹–ƒ`ƒ‡@@Defense +8 @Šyi@@Weapon Chest ‘‚m@@@Weapon Chest ‘‚^@@@Item Pouch @—«‰„@@Item Pouch ’£ƒRƒE@@Defense +4 @˜°‹Ö@@Item Pouch «together with castle attacking towers ™W@@@Attack +4 «after castle Northern wall falls ‰ÄŒò•£@@Attack +8 @æÉƒN@@Defense +2 Entry Point@Defense +1 (x4) åÍÐŒR Scenario (åÍÐŒR vs ‘‚‘€ŒR) Total Attack = +20 Total Defense = +22 Total Weapons = 4 Total Items = 3 ‘‚‘€@@@n/a ‰ÄŒò“Õ@@Attack +4 @˜°‹Ö@@Item Pouch ‰ÄŒò•£@@Defense +4 @Šyi@@Weapon Chest ‹–ƒ`ƒ‡@@Attack +4 @—›“T@@Defense +2 ‘‚m@@@Weapon Chest @䤿@@Defense +2 ‘‚^@@@Item Pouch @ŽjŸÐ@@Item Pouch ’£—É@@@Defense +4 @’öƒCƒN@Defense +2 @—«‰„@@Defense +1 ŠÖ‰H@@@Attack +8 @é°‘±@@Weapon Chest @‘vŒ›@@Item Pouch «after a certain period of time ™W@@@Attack +4 Entry Point@Defense +1 (x7) ------------------------------------------------------------------------ yæ¸äç—¢sz [Diao Chan's Thousand Mile Journey] ˜C•zŒR Scenario (˜C•zŒR vs æ¸äŒR) Total Attack = +12 Total Defense = +12 Total Weapons = 3 Total Items = 2 æ¸ä@@@n/a @«after æ¸ä break through 1st gate @é°‘±@@Item Pouch @‘vŒ›@@Item Pouch @«after æ¸ä reach 5th gate @’£—É@@Attack +8 @‚‡@@Weapon Chest «after æ¸ä break through 2nd gate ‰©ŠW@@@Defense +4 ŠÃ”J@@@Weapon Chest «after æ¸ä break through 3rd gate ‹–ƒ`ƒ‡@@Defense +4 “Tèè@@@Weapon Chest «after æ¸ä break through 4th gate ŠÖ‰H@@@Defense +4 ’£”ò@@@Attack +4 æ¸äŒR Scenario (æ¸äŒR vs ˜C•zŒR) Total Attack = +12 Total Defense = +12 Total Weapons = 3 Total Items = 2 «after breaking through 4th gate ˜C•z@@@Weapon Chest (if playing as æ¸ä, it will be æ¸ä's 5th weapon) @’£—É@@Attack +4 @‚‡@@Weapon Chest @«immediately after game start @é°‘±@@Item Pouch @‘vŒ›@@Item Pouch «after 1st gate open ‘¾ŽjŽœ@@Defense +4 ˜C–Ö@@@Attack +4 «after 2nd gate open ‰ÄŒò“Õ@@Defense +4 ’£ƒRƒE@@Weapon Chest «after 3rd gate open æâ‰_@@@Defense +4 ‰©’‰@@@Attack +4 ------------------------------------------------------------------------ y’·â‚Ìí‚¢z [Battle of Chang Ban] “Ÿ‘ìŒR Scenario (“Ÿ‘ìŒR vs —«”õŒR) Total Attack = +22 Total Defense = +22 Total Weapons = 3 Total Items = 3 —«”õ@@@n/a @”Š‹—º@Defense +8 @«ambush troop, will retreat if ”Š‹—º is defeated @”næŒ@@Defense +4 @œ@‰»@@Weapon Chest æâ‰_@@@Attack +4 @Žü‘q@@Weapon Chest @”n—Ç@@Defense +4 ’£”ò@@@Attack +8 @—«••@@Item Pouch ‘·Š£@@@Item Pouch âô–F@@@Attack +2 ’Âk@@@Weapon Chest âôޱ@@@Defense +2 ŠÈè´@@@Defense +2 «back-up troop ŠÖ‰H@@@Attack +8 @ŠÖ•½@@Item Pouch Entry Point@Defense +1 (x2) åÍÐŒR Scenario (åÍÐŒR vs —«”õŒR) Total Attack = +22 Total Defense = +22 Total Weapons = 3 Total Items = 3 —«”õ@@@n/a @”Š‹—º@Defense +8 @«ambush troop, will retreat if ”Š‹—º is defeated @”næŒ@@Defense +4 @œ@‰»@@Weapon Chest æâ‰_@@@Attack +4 @Žü‘q@@Weapon Chest @”n—Ç@@Defense +4 ’£”ò@@@Attack +8 @—«••@@Item Pouch ‘·Š£@@@Item Pouch âô–F@@@Attack +2 ’Âk@@@Weapon Chest âôޱ@@@Defense +2 ŠÈè´@@@Defense +2 «back-up troop ŠÖ‰H@@@Attack +8 @ŠÖ•½@@Item Pouch Entry Point@Defense +1 (x2) ‰©‹Ð“} Scenario (‰©‹Ð“} vs “¢”°ŒR) Total Attack = +22 Total Defense = +22 Total Weapons = 4 Total Items = 3 åÍê¤@@@Weapon Chest @‚——@@Attack +2 åÍæ@@@Item Pouch @åÍ®@@Item Pouch @䤃Vƒ“@Defense +2 Šç—Ç@@@Weapon Chest •¶X@@@Weapon Chest ŠØ–Ò@@@Attack +4 ŠÖ‰H@@@Defense +8 @~˜°àù@@Item Pouch @˜CˆÐƒRƒE@Item Pouch ’£”ò@@@Attack +8 «after åÍÐ troop arrival åÍÐ@@@n/a ’£ƒRƒE@@Attack +8 —«”õ@@@Defense +8 Entry Point@Defense +1 (x4) (after åÍÐ troop arrival, one more entry point will appear at map bottom right) “ì”ØŒR Scenario (“ì”ØŒR vs 册R) Total Attack = +22 Total Defense = +29 Total Weapons = 4 Total Items = 5 —«”õ@@@Defense +8 @—«••@@Attack +2 ”Š‹—º@@Defense +8 @”næŒ@@Defense +2 @œ@‰»@@Defense +2 @«ambush troop, will appear after player approach ”Š‹—º @‰¤•½@@Weapon Chest @‚ãÄ@@Item Pouch @—›‰ø@@Item Pouch ŠÖ‰H@@@Attack +8 @’ÂŽ®@@Defense +2 @ŠÖ•½@@Weapon Chest ’£”ò@@@Attack +8 @’£äš@@Item Pouch ŒµŠç@@@Attack +4 ”n‘Ð@@@Item Pouch «ambush troop ’£—ƒ@@@Defense +4 —›Œµ@@@Weapon Chest –Ð’B@@@Item Pouch ŠÖ‹»@@@Weapon Chest Entry Point@Defense +1 (x3) ------------------------------------------------------------------------ yÔ•Ç‚Ìí‚¢z [Battle of Chi Bi] ˜C•zŒR Scenario (˜C•zŒR vs “Ÿ‘ìŒR) Total Attack = +22 Total Defense = +22 Total Weapons = 3 Total Items = 4 “Ÿ‘ì@@@n/a @æÉƒN@@Item Pouch @«after 3:00.00 @c•á“@Defense +1 @’£’´@@Item Pouch —›Žò@@@Defense +8 —›ƒJƒN@@Attack +4 @‰¤•û@@Defense +4 ŠsƒV@@@Defense +4 @‹•ã@@Item Pouch —›–Ö@@@Attack +2 ™‰h@@@Weapon Chest @æâ›¨@@Weapon Chest «Œà Wu back-up troop event ‰©ŠW@@@Attack +8 ŠÃ”J@@@Weapon Chest ˜C–Ö@@@Attack +8 ‘¾ŽjŽœ@@Item Pouch Entry Point@Defense +1 (x5) “Ÿ‘ìŒR Scenario (“Ÿ‘ìŒR vs ˜C•zŒR) Total Attack = +22 Total Defense = +30 Total Weapons = 2 Total Items = 2 ˜C•z@@@Defense +8 @ŒÓçf@@Defense +4 @’£Ï@@Attack +2 @žæâf@@Defense +1 æ¸ä@@@Defense +8 ’£—É@@@Weapon Chest ‚‡@@@Attack +4 ‘vŒ›@@@Defensse +4 é°‘±@@@Item Pouch «å† Shu back-up troop event ŠÖ‰H@@@Attack +8 ’£”ò@@@Weapon Chest «é° Wei back-up troop event “Tèè@@@Item Pouch ‰ÄŒò“Õ@@Attack +8 Entry Point@Defense +1 (x5) ‰©‹Ð“} Scenario (‰©‹Ð“} vs “¢”°ŒR) Total Attack = +22 Total Defense = +22 Total Weapons = 3 Total Items = 4 ‘·Œ˜@@@Weapon Chest Žüàï@@@Defense +8 @—½“@@Defense +4 @ŽéŽ¡@@Item Pouch ’ö•@@@Defense +4 ŠØ“–@@@Weapon Chest «å† Shu back-up troop event —«”õ@@@Item Pouch @Žü‘q@@Weapon Chest æâ‰_@@@Attack +8 @Œà—–@@Item Pouch «åÍÐ Yuan Shao back-up troop event åÍÐ@@@Item Pouch @Šç—Ç@@Defense +1 «‘‚‘€ Cao Cao back-up troop event ‘‚‘€@@@n/a @‘‚m@@Attack +2 ‰ÄŒò“Õ@@Attack +8 @Šyi@@Attack +4 Entry Point@Defense +1 (x5) “ì”ØŒR Scenario (“ì”ØŒR vs é°ŒR) Total Attack = +22 Total Defense = +30 Total Weapons = 3 Total Items = 3 ‘‚‘€@@@Defense +8 @–ž’ž@@Item Pouch @‘‚²@@Item Pouch @—›“T@@Weapon Chest @˜°‹Ö@@Attack +2 áJ•P@@@Defense +8 @‘‚^@@Item Pouch ‰ÄŒò“Õ@@Attack +8 ‰ÄŒò•£@@Attack +8 ‘‚˜¡@@@Attack +4 ‘‚m@@@Weapon Chest ™W@@@Weapon Chest Šyi@@@Defense +4 äïàî@@@Defense +4 ’öƒCƒN@@Defense +1 Entry Point@Defense +1 (x5) ------------------------------------------------------------------------ y¬“s§ˆ³íz [Chen Du Faceoff Battle] “ì”ØŒR Scenario (“ì”ØŒR vs 册R) Total Attack = +12 Total Defense = +21 Total Weapons = 2 Total Items = 2 —«”õ@@@Defense +8 @–@³@@Item Pouch @‰¤•½@@Attack +2 @Œà—–@@Weapon Chest ”Š‹—º@@Defense +8 @’£—ƒ@@Weapon Chest @”næŒ@@Item Pouch «ambush troop event (defeat –@³ or pass through the center mountain path) æâ‰_@@@Attack +4 @”n‘Ð@@Attack +4 ƒzƒE“@@Defense +4 @ŒµŠç@@Attack +2 «ally confusion event ™Y“Ëœ@@Meat Bun (HP +100) –ØŽ‘剤@Meat Bun (HP +100) Entry Point@Defense +1 (x1) ------------------------------------------------------------------------ yàMŠÖ‚Ìí‚¢z [Battle of Tong Gate] “Ÿ‘ìŒR Scenario (“Ÿ‘ìŒR vs ˜A‡ŒR) Total Attack = +12 Total Defense = +11 Total Weapons = 4 Total Items = 1 ”n’´@@@n/a @”n‘Ð@@Weapon Chest @ƒzƒE“¿@Weapon Chest ŠØ‹@@@Defense +4 ’ö‹â@@@Attack +4 ¬‹X@@@Weapon Chest —›Š¬@@@Defense +4 —kH@@@Item Pouch Œò‘I@@@Weapon Chest «å† Shu back-up troop event ’£”ò@@@Attack +8 Entry Point@Defense +1 (x3) ------------------------------------------------------------------------ y‡”ì‚Ìí‚¢z [Battle of He Fei] “Ÿ‘ìŒR Scenario (“Ÿ‘ìŒR vs ŒàŒR) Total Attack = +22 Total Defense = +22 Total Weapons = 4 Total Items = 3 ‘·ô@@@n/a @ŠØ“–@@Item Pouch @’š•ò@@Weapon Chest @ŽéŠº@@Item Pouch @àNàö@@Defense +1 ˜C–Ö@@@Attack +8 @Ó‹Ô@@Item Pouch ’ö•@@@Defense +4 —½“@@@Attack +2 @Žé‘R@@Weapon Chest ™·@@@Weapon Chest «1st Œà Wu ambush troop event, map Northwest ‘¾ŽjŽœ@@Attack +8 @“ŸP@@Defense +2 «2nd Œà Wu ambush troop event, map center ŠÃ”J@@@Weapon Chest Žü‘×@@@Attack +4 «3rd Œà Wu ambush troop event, map Southeast —¤‘»@@@Defense +8 @˜Dl@@Defense +4 Entry Point@Defense +1 (x3) åÍÐŒR Scenario (åÍÐŒR vs ŒàŒR) Total Attack = +22 Total Defense = +22 Total Weapons = 4 Total Items = 3 ‘·Œ @@@n/a @Žü‘×@@Attack +4 @™·@@Weapon Chest @«2nd Œà Wu ambush troop event (4:00.00) @—½“@@Attack +2 ˜C–Ö@@@Attack +8 @Ó‹Ô@@Item Pouch ŠÃ”J@@@Attack +8 @ŽéŠº@@Item Pouch @«1st Œà Wu ambush troop event (2:00.00) @ŠØ“–@@Weapon Chest —¤‘»@@@Defense +8 ‘¾ŽjŽœ@@Weapon Chest @“ŸP@@Item Pouch ’ö•@@@Defense +4 @’š•ò@@Defense +2 @Žé‘R@@Weapon Chest àNàö@@@Defense +1 «2nd Œà Wu ambush troop event (4:00.00) ˜Dl@@@Defense +4 Entry Point@Defense +1 (x3) “ì”ØŒR Scenario (“ì”ØŒR vs ŒàŒR) Total Attack = +24 Total Defense = +30 Total Weapons = 4 Total Items = 3 ‘·ô@@@Defense +8 @Žü‘×@@Attack +4 —¤‘»@@@Defense +8 ’ö•@@@Weapon Chest @’š•ò@@Attack +2 @«1st Œà Wu ambush troop event, map Northwest @Žé‘R@@Weapon Chest ˜Dl@@@Item Pouch @Ó‹Ô@@Item Pouch @àNàö@@Defense +1 ™·@@@Weapon Chest ŽéŠº@@@Item Pouch (after 1st Œà Wu ambush event, ŽéŠº will become ŠØ“–'s sub-general) “ŸP@@@Defense +2 «1st Œà Wu ambush troop event, map Northwest ˜C–Ö@@@Attack +8 ŠØ“–@@@Item Pouch @ŽéŠº@@Item Pouch (prior to 1st Œà Wu ambush event, ŽéŠº is his own general) «2nd Œà Wu ambush troop event, map center ‘·®@@Attack +8 @—½“@@Attack +2 «3rd Œà Wu ambush troop event, map Southeast ‘勪@@@Defense +8 Entry Point@Defense +1 (x3) ------------------------------------------------------------------------ yžæé‚Ìí‚¢z [Battle of Fan Castle] åÍÐŒR Scenario (åÍÐŒR vs ˜A‡ŒR) Total Attack = +12 Total Defense = +20 Total Weapons = 1 Total Items = 1 ŠÖ‰H@@@Defense +8 ‘·Œ @@@Defense +8 @—¤‘»@@Attack +4 ŠÖ•½@@@Defense +2 ŠÃ”J@@@Weapon Chest «Œà Wu back-up troop event (with ŠÖ‰H alive) ˜C–Ö@@@Attack +8 @Ó‹Ô@@Item Pouch Entry Point@Defense +1 (x2) ------------------------------------------------------------------------ y’èŒRŽR‚Ìí‚¢z [Battle of Ding Jun Mountain] “Ÿ‘ìŒR Scenario (“Ÿ‘ìŒR vs 册R) Total Attack = +12 Total Defense = +13 Total Weapons = 4 Total Items = 3 —«”õ@@@n/a @—«••@@Weapon Chest ”Š‹—º@@Defense +8 @–Ð’B@@Weapon Chest ‰©’‰@@@Item Pouch (ˆÕ‚µ‚¢ Easy Difficulty and above = ‹¶Œ‚p‘) @–@³@@Item Pouch «1st å† Shu ambush troop event ŠÖ‰H@@@Attack +8 @ŠÖ•½@@Item Pouch «2nd å† Shu ambush troop event ’£”ò@@@Attack +4 @—‹“º@@Weapon Chest æâ‰_@@@Defense +4 @—›Œµ@@Weapon Chest Entry Point@Defense +1 (x1) ------------------------------------------------------------------------ yˆÎ—Ë‚Ìí‚¢z [Battle of Yi Ling] “Ÿ‘ìŒR Scenario (“Ÿ‘ìŒR vs 册R) Total Attack = +22 Total Defense = +22 Total Weapons = 3 Total Items = 3 —«”õ@@@n/a @ŠÖ‹»@@Attack +2 @’£äš@@Weapon Chest @ŠÖõ@@Item Pouch @¹–€žh@Defense +2 @”n—Ç@@Defense +2 @«player enters Εº”ªw stone maze @—‹“º@@Item Pouch ”n’´@@@Attack +8 @”n‘Ð@@Defense +4 ‰©’‰@@@Item Pouch @ŒµŠç@@Weapon Chest «¹–€žh defeated, or 2:00.00 passed ‰©Œ @@@Attack +4 «‰©’‰ defeated, or 4:00.00 passed é°‰„@@@Weapon Chest «”n’´ defeated, or 6:00.00 passed æâ‰_@@@Attack +8 «player enters map Southwest area, or 11:00.00 passed ”Š‹—º@@Defense +8 Entry Point@Defense +1 (x4) ‰©‹Ð“} Scenario (‰©‹Ð“} vs 册R) Total Attack = +22 Total Defense = +22 Total Weapons = 4 Total Items = 3 —«”õ@@@n/a @ŠÖ‹»@@Attack +2 @’£äš@@Weapon Chest @ŒµŠç@@Weapon Chest @«–¯ enter Εº”ªw Stone Maze @Œà—–@@Item Pouch ”n’´@@@Attack +8 @”n‘Ð@@Defense +4 @ŠÖõ@@Item Pouch æâ‰_@@@Attack +8 ‰©’‰@@@Weapon Chest é°‰„@@@Weapon Chest —‹“º@@@Item Pouch «3:00.00 pass ¹–€žh@@Defense +2 «12:00.00 pass, or –¯ enter map West Center area ‰©Œ @@@Attack +4 «15:00.00 pass, or –¯ enter map Northwest area ”n—Ç@@@Defense +4 «20:00.00 pass, or –¯ enter map Southwest area ”Š‹—º@@Defense +8 «10:00.00 pass, if ‰©’‰ is still alive, appearing from map Northeast Supply Team@Item Pouch (ˆÕ‚µ‚¢ Easy Difficulty and above = ‹¿—‹‘M‹|) Entry Point@Defense +1 (x4) “ì”ØŒR Scenario (“ì”ØŒR vs ŒàŒR) Total Attack = +22 Total Defense = +30 Total Weapons = 3 Total Items = 4 ‘·Œ @@@Defense +8 @™·@@Weapon Chest @Žü‘×@@Weapon Chest @Ó‹Ô@@Item Pouch @—½“@@Item Pouch ŠÃ”J@@@Attack +8 @ŠØ“–@@Attack +2 ’ö•@@@Attack +4 ŽéŠº@@@Attack +4 Žé‘R@@@Attack +4 ’š•ò@@@Item Pouch «3:00.00 pass, or ŽéŠº defeated ”Š‹àõ@@Defense +2 @àNàö@@Item Pouch @‘·èî@@Weapon Chest «5:00.00 pass —¤‘»@@@Defense +8 «—¤‘» fire attack succeeded (8:00.00 pass or —¤‘» crosses to the South side of the Northeast bridge), or —¤‘» or ŠÃ”J defeated ”Š‹—º@@Defense +8 Entry Point@Defense +1 (x4) ------------------------------------------------------------------------ y“ì”Ø‚Ìí‚¢z [Battle of Nan Man] ‰©‹Ð“} Scenario (‰©‹Ð“} vs “ì”ØŒR) Total Attack = +22 Total Defense = +23 Total Weapons = 3 Total Items = 3 –Њl@@@n/a @–ЗD@@Attack +4 @è´ƒKƒC@Weapon Chest j—Z@@@Defense +8 @ˆ¢‰ïšf@Item Pouch –Ðß@@@Attack +4 ™Y“Ëœ@@Attack +4 ‘Ñ—ˆ“´Žå@Attack +4 @‚’è@@Weapon Chest “Ÿ’ƒ“ß@@Item Pouch @Žé–J@@Weapon Chest žSŽv‘剤@Attack +4 «certain enemy generals defeated, or certain time passed ”Š‹—º@@Defense +8 @”næŒ@@Item Pouch @œ@‰»@@Attack +2 Entry Point@Defense +1 (x7) “ì”ØŒR Scenario (“ì”ØŒR vs 册R) Total Attack = +9 Total Defense = +18 Total Weapons = 5 Total Items = 5 —«”õ@@@Defense +4 @Œà—–@@Attack +1 @–@³@@Attack +1 @ŠÖ‹»@@Item Pouch @ŠÖõ@@Weapon Chest ”Š‹—º@@Defense +4 ‘·®@@Defense +4 @—‹“º@@Attack +1 @‰©Œ @@Weapon Chest @’ÂŽ®@@Item Pouch —«••@@@Item Pouch –Ð’B@@@Item Pouch @¹–€žh@Attack +1 ŒµŠç@@@Item Pouch @‰¤•½@@Attack +1 @’£äš@@Weapon Chest ”n—Ç@@@Weapon Chest ”n’´@@@Attack +4 @”n‘Ð@@Weapon Chest Entry Point@Defense +1 (x6) ------------------------------------------------------------------------ yŠX’à‚Ìí‚¢z [Battle of Jie Ting] åÍÐŒR Scenario (åÍÐŒR vs ‘‚‘€ŒR) Total Attack = +12 Total Defense = +11 Total Weapons = 3 Total Items = 3 Ži”nœò@@n/a @Ži”nº@Item Pouch @‘·—ç@@Weapon Chest @hƒs@@Item Pouch @«1st ‘‚‘€ Cao Cao ambush troop (approximately 1:30.00 passed) @™W@@Weapon Chest ‰ÄŒò“Õ@@Defense +4 @“Tèè@@Attack +4 @‘‚^@@Item Pouch ‰ÄŒò•£@@Defense +4 @‹–ƒ`ƒ‡@Weapon Chest «2nd ‘‚‘€ Cao Cao ambush troop (approximately 3:00.00 passed) ’£—É@@@Attack +8 Entry Point@Defense +1 (x3) ------------------------------------------------------------------------ yÎ’à‚Ìí‚¢z [Battle of Shi Ting] (aka You Ting) “ì”ØŒR Scenario (“ì”ØŒR vs ŒàŒR) Total Attack = +12 Total Defense = +12 Total Weapons = 2 Total Items = 3 ‘·ô@@@Item Pouch @’ö•@@Attack +2 @«4th Œà Wu ambush troop (approximately 6:00.00 passed, North Fort), or player enter North Fort area @Žü‘×@@Attack +2 @˜Dl@@Defense +2 ‘勪@@@Item Pouch @ŠØ“–@@Defense +2 @«3rd Œà Wu ambush troop (3:00.00 passed, South Fort), or player enter South Fort area @Ó‹Ô@@Defense +1 @“ŸP@@Attack +1 «1st Œà Wu ambush troop (2:00.00 passed, West Fort) ŠÃ”J@@@Weapon Chest @ŽéŠº@@Defense +2 —¤‘»@@@Item Pouch «2nd Œà Wu ambush troop (2:30.00 passed, East Fort) ‘·®@@Weapon Chest @’š•ò@@Attack +2 «3rd Œà Wu ambush troop (3.00.00 passed, South Fort), or player enter South Fort area —½“@@@Attack +2 àNàö@@@Defense +1 «4th Œà Wu ambush troop (approximately 6:00.00 passed, North Fort) Žé‘R@@@Attack +1 @™·@@Attack +2 Entry Point@Defense +1 (x4) ------------------------------------------------------------------------ y‡”ìVé•ïˆÍíz [Seige of the He Fei New Castle] “Ÿ‘ìŒR Scenario (“Ÿ‘ìŒR vs ŒàŒR) Total Attack = +22 Total Defense = +22 Total Weapons = 2 Total Items = 2 ‘·ô@@@n/a @’ö•@@Attack +2 @—½“@@Weapon Chest —¤‘»@@@Defense +8 @Žé‘R@@Item Pouch ŠÃ”J@@@Attack +8 ‘·®@@Defense +8 @’š•ò@@Defense +1 ˜C–Ö@@@Attack +8 ”Š‹àõ@@Item Pouch ‘·èî@@@Weapon Chest ’£³@@@Attack +4 Entry Point@Defense +1 (x5) –ЊlŒR Scenario (“ì”ØŒR vs é°ŒR) Total Attack = +22 Total Defense = +30 Total Weapons = 1 Total Items = 0 ‘‚‘€@@@Defense +8 ”Š‹—º@@Defense +8 ’£ƒRƒE@@Attack +8 áJ•P@@@Defense +8 ‘‚m@@@Attack +4 @‰ÄŒò‰¶@Attack +4 ‘‚^@@@Weapon Chest Šyi@@@Attack +4 —›“T@@@Defense +2 «2nd é° Wei back-up troop appearance (approximately 5:00.00 passed) ’öƒCƒN@@Attack +2 Entry Point@Defense +1 (x4) j—ZŒR Scenario (“ì”ØŒR vs ˜A‡ŒR) Total Attack = +22 Total Defense = +22 Total Weapons = 0 Total Items = 1 ˜C•z@@@n/a æ¸ä@@@Defense +8 @‚‡@@Attack +4 @’š•ò@@Defense +1 Žüàï@@@Defense +8 @—½“@@Attack +2 ¬‹ª@@@Attack +8 @‘·èî@@Attack +4 ‘‚˜¡@@@Item Pouch áJ•P@@@Attack +4 Entry Point@Defense +1 (x5) ------------------------------------------------------------------------ yŒÜ䌴‚Ìí‚¢z [Battle of Wu Zhang Plain] “Ÿ‘ìŒR Scenario (“Ÿ‘ìŒR vs 册R) Total Attack = +22 Total Defense = +22 Total Weapons = 3 Total Items = 3 —«”õ@@@n/a @—«••@@Defense +4 ”Š‹—º@@Defense +8 @‚ãÄ@@Item Pouch ›IˆÛ@@@Attack +8 é°‰„@@@Attack +4 æâ‰_@@@Weapon Chest @œ@‰»@@Defense +1 «2nd å† Shu back-up troop event (approximately 6:00.00 passed) ’£”ò@@@Attack +4 ’£äš@@@Attack +2 (will become ’£”ò's sub-general after ’£”ò appears) «3rd å† Shu back-up troop message (approximately 8:00.00 passed) ŠÖ‰H@@@Attack +4 @ŠÖ‹»@@Item Pouch ƒzƒE“@@Weapon Chest @’£—ƒ@@Weapon Chest «1st å† Shu back-up troop event (2:00.00 passed) ”n’´@@@Item Pouch ”n‘Ð@@@Defense +4 Entry Point@Defense +1 (x5) åÍÐŒR Scenario (åÍÐŒR vs ‘‚‘€ŒR) Total Attack = +22 Total Defense = +22 Total Weapons = 3 Total Items = 3 ‘‚‘€@@@n/a @«3rd ‘‚‘€ Cao Cao back-up troop message (approximately 17:00.00 passed) @‘‚^@@Attack +4 “Tèè@@@Attack +8 @‰ÄŒò‰¶@Attack +2 @Šyi@@Item Pouch Ži”nœò@@Defense +8 ‰ÄŒò•£@@Item Pouch ‰ÄŒò“Õ@@Attack +8 ’£—É@@@Weapon Chest «2nd ‘‚‘€ Cao Cao back-up troop event (approximately 8:00.00 passed) ‹–ƒ`ƒ‡@@Item Pouch @—›“T@@Defense +2 ™W@@@Weapon Chest «1st ‘‚‘€ Cao Cao back-up troop event (approximately 4:00.00 passed) ‘‚˜¡@@@Defense +4 ‘‚m@@@Weapon Chest Entry Point@Defense +1 (x8) ------------------------------------------------------------------------ yW—Ž‹~oíz [Village Rescue Battle] ‰©‹Ð“} Scenario (‰©‹Ð“} vs “‘¯) Total Attack = +12 Total Defense = +12 Total Weapons = 0 Total Items = 0 •›“ª—Ì (Bottom Left)@ Attack +8 •›“ª—Ì (Bottom Right)@Defense +8 •›“ª—Ì (Top Left)@@ Defense +4 •›“ª—Ì (Top Right)@@ Attack +4 «after •›“ª—Ì all defeated “ª—Ì@@@@@@@ n/a Entry Point@@@@@ Defense +1 (x1) ------------------------------------------------------------------------ yŽR‘¯“¢”°íz [Mountain Bandits Battle] “Ÿ‘ìŒR Scenario (“Ÿ‘ìŒR vs ŽR‘¯) Total Attack = +20 Total Defense = +12 Total Weapons = 0 Total Items = 0 •›“ª—Ì (North)@ Attack +4 •›“ª—Ì (East)@ Defense +4 •›“ª—Ì (South)@ Defense +4 •›“ª—Ì (Center)@Defense +4 «after entering the center of the fort “Tèè@@@@@ Attack +8 «approach “Tèè ‹–ƒ`ƒ‡@@@@ Attack +8 ------------------------------------------------------------------------ yŒà…ŒRŒ‚‘Þíz [Wu Navy Battle - Sea Bandits] “ì”ØŒR Scenario (“ì”ØŒR vs ŒàŒR) Total Attack = +12 Total Defense = +12 Total Weapons = 2 Total Items = 3 Žüàï@@@Item Pouch ¬‹ª@@@Item Pouch ™·@@@Weapon Chest ŠÃ”J@@@Attack +8 @ŠØ“–@@Weapon Chest ‘¾ŽjŽœ@@Defense +8 @àNàö@@Attack +2 ’ö•@@@Item Pouch Žü‘×@@@Attack +2 «back-up troop ˜Dl@@@Defense +2 Entry Point@Defense +1 (x2) ------------------------------------------------------------------------ This guide is written based on the Japanese version of the game "^EŽOš –³‘o‚Q –Ò«“`" - "Shin Sangoku Musou 2 Moushouden". Shin Sangoku Musou 2 Moushouden official website: http://www.gamecity.ne.jp/products/products/ee/new/smusou2/mosyo.htm Official Musou Moushou Ranking Page: http://www.gamecity.ne.jp/moushou/ This FAQ/Walkthrough can also be found at Muni Shinobu's FAQ Page: http://www.geocities.com/muni_shinobu/faq/index.html This Document Copyright 2002 –³“ñ@”E "Muni Shinobu"